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MEGADOOM II - iso.7z
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Text File
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1995-01-07
|
8KB
|
118 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
SUPERSHOTGUN 0.69 1
CHAINGUNNER 14.46 3
BARON 9.64 MULTIPLAYER 1L
BARON 9.64 HARD_ONLY 1L
BARON 9.64 1L
ARACHNOTRON 28.87 DEAF/AMBUSH 1L
ARACHNOTRON 57.74 2L
SPECTRE 81.31 HARD_ONLY 11
SPECTRE 44.35 6
SKULLSPITTER 9.00 MEDIUM_AND_HARD 1L
SKELETON 7.23 HARD_ONLY 1L
TROOPER 45.01 ;14 ;This item is inocuous
TROOPER 35.36 DEAF/AMBUSH ;11 ;This item is inocuous
TROOPER 9.64 HARD_ONLY ;3 ;This item is inocuous
FIRETHROWER 7.87 HARD_ONLY 1L
CHAINGUNNER 9.64 HARD_ONLY 2
SKELETON 7.23 1L
MANCUBUS 37.49 2L
MANCUBUS 18.75 HARD_ONLY 1L
MANCUBUS 18.75 DEAF/AMBUSHHARD_ONLY 1L
MEGABALL 0.69 1
SHELLBOX 2.40 HARD_ONLY 7
SHELLBOX 2.40 7
SHOTGUN 0.69 HARD_ONLY 1
SHELLS 6.86 20
SHELLS 4.11 HARD_ONLY 12
LAUNCHER 0.69 HARD_ONLY 1
STIMPAK 4.11 12
POTION 13.37 ;39 ;This item is inocuous
SHOTGUN 0.69 1
SHELLBOX 1.03 MULTIPLAYER 3
MEDIKIT 6.17 9
BARMOR 2.06 2
SOLDIER 16.07 5
SOLDIER 3.21 HARD_ONLY 1
BARREL 111.90 58
PLASMA 0.69 1
CHAINSAW 0.69 1
SHELLS 0.69 MULTIPLAYER 2
SERGEANT 19.29 HARD_ONLY 6
SERGEANT 25.72 8
CHAINGUN 1.03 1
BACKPACK 0.69 1
BULLETS 2.74 4
ROCKETS 3.08 3
BLUEBALL 0.51 1L
SERGEANT 12.86 DEAF/AMBUSH 4
SERGEANT 9.64 DEAF/AMBUSHHARD_ONLY 3
CACODEMON 9.00 DEAF/AMBUSHHARD_ONLY 1
CACODEMON 9.00 DEAF/AMBUSH 1
ENERCELL 2.06 4
HELMET 1.37 MULTIPLAYERHARD_ONLY ;4 ;This item is inocuous
HELMET 2.40 HARD_ONLY ;7 ;This item is inocuous
HELMET 5.14 ;15 ;This item is inocuous
GARMOR 1.03 HARD_ONLY 1
GARMOR 1.03 1
SKULLSPITTER 9.00 DEAF/AMBUSH 1L
HELMET 2.06 MULTIPLAYER ;6 ;This item is inocuous
MEDIKIT 2.74 MULTIPLAYER 4
INVULN 0.69 1L
SUPERSHOTGUN 2.06 MULTIPLAYER 3
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 328 ;Strict standard for exact placement
;PER 278 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;